- #define WIN32_LEAN_AND_MEAN
- #include <windows.h>
- #include <stdio.h>
- #include <stdlib.h>
- //#include "Gaze1.h"
- ///#include "Functions.h"
- //#include "eXPressorSdk.cpp"// Anti Reshack
- //#include "GazeAutoOffset.h"//Auto Log
- //=============Deklarasi Offset=================================================================================================================================
- #define ByPassHS 0x99
- #define BomB 0x47AF74
- #define BomArea 0x47AFA4
- #define MyVote 0x4AC2EC
- #define Gravity 0x461EE5
- #define Wallshot 0x3A0FF0
- #define UnAxe 0x16F06F
- #define AmmoGlobal 0x16FD05
- #define JumpHigh 0x462ED8
- #define SetSuicide 0x46AD78
- #define Pasang 0x478AA8
- #define Defuse 0x472530
- #define AutoMouse 0x1120
- #define Disconnect1 0xACBF7
- #define Disconnect2 0xACC2F
- #define SG 0x46025C
- #define BYPASS 0x99
- #define ExitGame 0x4AC2EC
- #define Recoil 0x462540
- #define Akurasi 0x46254D
- #define BaseWeapon 0x5EFC54
- #define Weapon1 0x174
- #define Replace 0x0F40
- #define Replace2 0x350
- #define My_HWID (1071847600)
- #define Auto_HS 0x29A57
- #define Auto_Kill 0x29A57
- #define FreezeAmmo 0x1700D0
- //#define K-2 0x2F742G
- #define Famas 0x26RHGE
- #define Magnet 0x1F1FF
- #define Ghost 0x1E1BE
- //=================================Deklarasi snHDD (HWIDCheck)=========================================================================================
- UCHAR szFileSys[255],szVolNameBuff[255];
- DWORD dwMFL,dwSysFlags;
- DWORD dwSerial;
- LPCTSTR szHD = "C:\\";
- VOID CheckValidHardwareID()
- {
- GetVolumeInformation("C:\\",(LPTSTR)szVolNameBuff,255,&dwSerial, &dwMFL,&dwSysFlags,(LPTSTR)szFileSys,255);
- if (dwSerial == My_HWID) // Lakukan perbandingan dengan hwid yang baru diambil dengan My_HWID
- {
- MessageBox(0,"Mancap...HWID diterima, Lanjut Gan..!!!","SUCCESED",MB_OK | MB_ICONINFORMATION);// Serial valid
- }
- else // Jika serial tersebut tidak cocok
- {
- MessageBox(0,"Wooy HWID ditolak, Salah Kompi lu Tod","FAILED",MB_OK | MB_ICONERROR);// Invalid Serial
- Beep(100,800);
- ExitProcess(1); // Force Exit
- }
- }
- HANDLE hGame;
- //=================================Deklarasi BYTE AmmoGobalReload======================================================================================
- BYTE AmmoON3[33] = {0xC7, 0x02, 0x3C, 0x00, 0x00, 0x00, 0x52, 0xE8, 0xBF, 0x76, 0xEB, 0xFF, 0x83, 0xC4, 0x08, 0x8B, 0x45, 0xFC, 0x8B, 0x4D, 0x08, 0x89, 0x88, 0x68, 0x09, 0x00, 0x00, 0x8B, 0xE5, 0x5D, 0xC2, 0x04, 0x00};
- BYTE AmmoOFF3[33] ={0x52, 0xE8, 0xC5, 0x76, 0xEB, 0xFF, 0x83, 0xC4, 0x08, 0x8B, 0x45, 0xFC, 0x8B, 0x4D, 0x08, 0x89, 0x88, 0x64, 0x09, 0x00, 0x00, 0x8B, 0xE5, 0x5D, 0xC2, 0x04, 0x00, 0x55, 0x8B, 0xEC, 0x51, 0x89, 0x4D};
- BYTE StringDelete[4] ={0x00, 0x00, 0x00, 0x00};
- BYTE AimBotOn[8] ={0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
- BYTE VotekickON[21] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
- BYTE VotekickOFF[21] = {0x52, 0x45, 0x4D, 0x4F, 0x56, 0x45, 0x5F, 0x4B, 0x49, 0x43, 0x4B, 0x45, 0x44, 0x5F, 0x42, 0x59, 0x5F, 0x56, 0x4F, 0x54, 0x45};
- //===================================Deklarasi Handle I3Exec Dan Deklarasi Address DWORD================================================================
- LPTSTR PBlankExec = "PointBlank.i3Exec"; // HANDLE PointBlank Module
- LPTSTR D3D9 = "d3d9.dll"; // HANDLE D3D9 Module
- DWORD Direct3DModule, adrNoRecoil, AdrLockVerticalMove, adrNoQueryOnExit, adrNoDelayVoteKickOff, adrBlaBlaBla, adrFreezeOff, adrFreeze, adrAXE, Darkness, imortall, adrTEXKWWK, adrWEW, adrGranat, CheatCalled, JumpHackOn, JumpHackOff, adrGhost2, adrGhost, adrNoDC1, adrNoDC2, adrWSOn, adrWSOff, OldProtection, adrHelm, adrHead, adrAutoHs, adrGravity, adrGravity1, adrNo_Respawn, adrNo_Respawn_Map_4vs4, adrPasang, adrDefuse, adrInvicible, adrInvicible4vs4, adrInvicible4vs4b, adrDeathFly, adrBool, NextProtection, adrWall, adrMNZ1, adrMNZ2, adrAmmo, dwGanteng, adrG1, adrG2, adrBy1, adrBy2, adrBy3, adrBy4, adrCheatCalled, adrByHS, adrRoom, adrVote, ofsMNZ1, adrNODC, adrColekKill, adrHeadCrott, adrBUG, adrLompatsempak, adrJatuh, adrTengah, adrPasbomsmbarangan, adrAmmoOn, dwBase, adrGHOST1, adrGHOST2, adrNINJA1, adrNINJA2, adrRESPAWN1, adrRESPAWN2, adrDEFUSE, adrSETUP, adrINVICIBLE1, adrINVICIBLE2, adrINVICIBLE3, adrMAGNET, adrMAGNET2, adrAutoHS, adrAutoKill,adrMagnet,adrNinja;
- //==============================================Deklarasi Memory UnprotectandModify=============================================================================================================================================================//
- int WritePointer(unsigned long ADRexec, int OFSexec, int PTRexec)
- {
- if (!IsBadWritePtr((void*)ADRexec, sizeof(unsigned long)))
- {
- if (!IsBadWritePtr((void*)(*(unsigned long*)ADRexec + OFSexec), sizeof(unsigned long)))
- {
- *(int*)(*(unsigned long*)ADRexec + OFSexec) = PTRexec;
- }
- }
- }
- void ModifyASM(void *adr, void *ptr, int size) // modul untuk melakukan penulisan ke address asm
- {
- DWORD CheckProtection;
- VirtualProtect(adr,size,PAGE_EXECUTE_READWRITE, &ofsMNZ1);
- RtlMoveMemory(adr,ptr,size);
- VirtualProtect(adr,size,CheckProtection, &dwBase);
- }
- int SS = 0;
- int BB = 0;
- int __fastcall AntiHS(void)
- {
- return 0;
- }
- DWORD WINAPI StartThreadCallingFunction(LPVOID param) // ThreadDeclaration, Set It In Below Notice
- {
- Beep(300,300);
- Beep(400,300);
- Beep(550,300);
- Beep(505,300);// Beep kyk punyanya Echolondo aowkaowkaowkaokw;
- Direct3DModule = (DWORD)GetModuleHandleA(D3D9);
- if (Direct3DModule > 0) {
- dwBase = (DWORD)GetModuleHandleA(PBlankExec);
- adrVote = dwBase + (DWORD)MyVote;
- AntiHS();
- ModifyASM((void *)(adrVote),(void*)(PBYTE)VotekickON ,10);
- AntiHS();
- }
- while(1){
- if (GetAsyncKeyState (VK_F3)&1) {
- DWORD TheBasePointBlankExec = (DWORD)GetModuleHandleA(PBlankExec);
- if (TheBasePointBlankExec > 0) {
- // WritePointer (TheBasePointBlankExec + (DWORD)BaseWeapon + Weapon1 Replace + Replace2, 0xA0);
- Beep(500,300);
- }
- }//SSsssttt jangan ribut ya kk :D
- //============================================= Replace Weapon================================================================================//
- /*if (GetAsyncKeyState (VK_F4)&1) {
- DWORD TheBasePointBlankExec = (DWORD)GetModuleHandleA(PBlankExec);
- if (TheBasePointBlankExec > 0); {
- WritePointer(TheBasePointBlankExec + (DWORD)BaseWeapon + 0x2F7428 Replace + Replace2, 0xG2);
- Beep(500.300); /*<---- Bunyi Lontong
- }
- }*/
- //========================================= Auto HS :p ========================================================================================//
- //========================MENGHINDARI AHNHS_ENGINE_DETECT_GAMEHACK=============================================================================
- AntiHS();//1 kali aja kan di ulang-ulang :p
- //==========================================Damage 75% All Weapon========================================================================
- /*if (GetKeyState(VK_CAPITAL)&1)//weqqqsss
- {
- if (GetAsyncKeyState(VK_SHIFT)&1)
- {
- DWORD dwBase =(DWORD)GetModuleHandleA("PointBlank.i3exec");
- Direct3DModule = (DWORD)GetModuleHandleA(D3D9);
- if (Direct3DModule > 0) {
- adrGravity = dwBase + (DWORD)SG;
- ModifyASM((void *)(adrGravity),(void*)(PBYTE)"\x6C\x00\x5A",3);
- Beep(400,100);
- }
- }
- }
- if (GetKeyState(VK_CAPITAL)&1)//weqqqsss
- {
- if (GetAsyncKeyState(VK_CONTROL)&1)
- {
- DWORD dwBase =(DWORD)GetModuleHandleA("PointBlank.i3exec");
- Direct3DModule = (DWORD)GetModuleHandleA(D3D9);
- if (Direct3DModule > 0) {
- adrGravity = dwBase + (DWORD)SG;
- ModifyASM((void *)(adrGravity),(void*)(PBYTE)"\x6C\xC1\x76",3);
- Beep(400,100);
- }
- }
- }*/
- //==========================================Ammo Global Reload===============================================
- if (GetKeyState(VK_CAPITAL)&1)//weqqqsss
- {
- if (GetAsyncKeyState(0x02)&0x8000)//Sempak untuk Tero
- {
- DWORD adrAmmo = 0;
- DWORD CheatCalled = 8/5;
- DWORD I3Exec = (DWORD)GetModuleHandleA(PBlankExec);
- Direct3DModule = (DWORD)GetModuleHandleA(D3D9);
- if (Direct3DModule > 0) {
- adrAmmo = I3Exec + (DWORD) AmmoGlobal;
- ModifyASM((void *)(adrAmmo),(void*)(PBYTE)AmmoON3, 33);
- {
- Sleep(100);//Slep ini jgn diedit awas klo Diedit Bakal DC
- }
- ModifyASM((void *)(adrAmmo),(void*)(PBYTE)AmmoOFF3, 33);
- Beep(800,100);
- }
- else
- {
- MessageBox(0, "Error Module D3D9.DLL Not Found On This Process", "TERMINATION", MB_OK + MB_ICONSTOP );
- ExitProcess(1);
- }
- }
- }
- //====================================================Anti Vote Kick========================================================================
- /*if (GetAsyncKeyState(VK_F12)&1)
- {
- DWORD GetBases=(DWORD)GetModuleHandleA(PBlankExec);
- dwBase = (DWORD)GetModuleHandleA(PBlankExec);
- Direct3DModule = (DWORD)GetModuleHandleA(D3D9);
- if (Direct3DModule > 0) {
- adrNoQueryOnExit = dwBase + (DWORD)ExitGame;
- AntiHS();
- ModifyASM((void *)(adrNoQueryOnExit),(void*)(PBYTE)StringDelete ,4);
- Sleep(2000);
- ModifyASM((void *)(adrNoQueryOnExit),(void*)(PBYTE)"\x00\x00\x70\x42",4);
- Beep(500,300);
- }
- }*/
- //====================================================AimBot Datar========================================================================
- if (GetAsyncKeyState(VK_SHIFT)&1)
- {
- DWORD GetBases=(DWORD)GetModuleHandleA(PBlankExec);
- dwBase = (DWORD)GetModuleHandleA(PBlankExec);
- Direct3DModule = (DWORD)GetModuleHandleA(D3D9);
- if (Direct3DModule > 0) {
- adrNoRecoil = dwBase + (DWORD)Recoil;
- AdrLockVerticalMove = dwBase + (DWORD)Akurasi;
- AntiHS();
- ModifyASM((void *)(adrNoRecoil),(void*)(PBYTE)AimBotOn ,8);
- //ModifyASM((void *)(AdrLockVerticalMove),(void*)(PBYTE)AimBotOn ,8);
- AntiHS();
- Beep(500,300);
- }
- }
- if (GetAsyncKeyState(VK_MENU)&1)
- {
- DWORD GetBases=(DWORD)GetModuleHandleA(PBlankExec);
- dwBase = (DWORD)GetModuleHandleA(PBlankExec);
- Direct3DModule = (DWORD)GetModuleHandleA(D3D9);
- if (Direct3DModule > 0) {
- adrNoRecoil = dwBase + (DWORD)Recoil;
- AdrLockVerticalMove = dwBase + (DWORD)Akurasi;
- AntiHS();
- ModifyASM((void *)(adrNoRecoil),(void*)(PBYTE)"\x00\x00\x00\x20\x6C\xC1\x76\x3F",8);
- //ModifyASM((void *)(AdrLockVerticalMove),(void*)(PBYTE)"\x00\x00\x00\x00\x00\x80\x86\x3F",8);
- AntiHS();
- Beep(500,300);
- }
- }
- //=====================================MIddlePasbom==========================================================================================
- /*if (GetAsyncKeyState(VK_NUMPAD1)&1)//Sempak untuk Tero
- {
- DWORD GetBases=(DWORD)GetModuleHandleA(PBlankExec);
- DWORD sempak =(DWORD)GetModuleHandleA(PBlankExec);
- Direct3DModule = (DWORD)GetModuleHandleA(D3D9);
- if (Direct3DModule > 0) {
- adrTengah = sempak + (DWORD)BomB;
- adrPasbomsmbarangan = sempak + (DWORD)BomArea;
- AntiHS();
- ModifyASM((void *)(adrTengah),(void*)(PBYTE)StringDelete ,4);
- AntiHS();
- ModifyASM((void *)(adrPasbomsmbarangan),(void*)(PBYTE)StringDelete ,4);
- AntiHS();
- Beep(600,600);
- Sleep(30000);
- ModifyASM((void *)(adrTengah),(void*)(PBYTE)"\x42\x6F\x6D\x62",4);
- AntiHS();
- ModifyASM((void *)(adrPasbomsmbarangan),(void*)(PBYTE)"\x42\x6F\x6D\x62",4);
- AntiHS();
- }
- }*/
- //=======================================================Mini X Unlimited===========================================================================================
- /*if (GetKeyState(VK_CAPITAL)&1)//weqqqsss
- {
- if (GetAsyncKeyState(0x02)&0x8000)//Sempak untuk Tero
- {
- DWORD FahmyHacker = (DWORD)GetModuleHandleA(PBlankExec);
- Direct3DModule = (DWORD)GetModuleHandleA(D3D9);
- if (Direct3DModule > 0) {
- adrAXE = FahmyHacker + (DWORD) UnAxe;
- AntiHS();
- WriteAmmoASMModification((void *)(adrAXE),(void*)(PBYTE)AxeON, 33);
- AntiHS();
- {
- Sleep(50);
- }
- AntiHS();
- WriteAmmoASMModification((void *)(adrAXE),(void*)(PBYTE)AxeOFF, 33);
- Beep(800,100);//Beep Echolontong, Eh.. Echolondo
- Sleep(1000);//Slep ini jgn diedit awas klo Diedit Bakal DC
- AntiHS();
- {
- Sleep(900);
- }
- }
- }
- }*/
- //===========================================================FORCE EXIT==========================================================================================
- /*if (GetAsyncKeyState (VK_LCONTROL) && GetAsyncKeyState (VK_END) )
- {
- Direct3DModule = (DWORD)GetModuleHandleA(D3D9);
- if (Direct3DModule > 0) {
- ExitProcess(1);
- }
- else
- {
- MessageBox(0, "PB aja blom mulai masa mau kabur? :/", "Ish", MB_OK + MB_ICONSTOP );
- Sleep(100);
- ExitProcess(1);
- }
- }*/
- //=================================Ghost Mode :D==================================================================
- /*if (GetAsyncKeyState(VK_HOME)&1)
- {
- Direct3DModule = (DWORD)GetModuleHandleA(D3D9);
- if (Direct3DModule > 0) {
- DWORD dwBase =(DWORD)GetModuleHandleA("PointBlank.i3exec");
- adrGhost = dwBase + (DWORD)Ghost;
- DWORD adrGhosttoCasper = dwBase + (DWORD)0x461AD1;
- Beep(600,100);
- ModifyASM((void *)(adrGhosttoCasper),(void*)(PBYTE)"\xFF\xFF\xFF\xFF", 4);//Modify Blank ADdress to 99999999 used for Casper mode
- ModifyASM((void *)(adrGhost),(void*)(PBYTE)"\xD1", 1);
- Sleep(5000);
- ModifyASM((void *)(adrGhost),(void*)(PBYTE)"\x0C", 1);
- Beep(400,100);
- }
- }*/
- //===========================Magneeeeeeeeeetttttttttttttttttttttttt===========================
- if (GetAsyncKeyState(VK_END)&1)
- {
- Direct3DModule = (DWORD)GetModuleHandleA(D3D9);
- if (Direct3DModule > 0) {
- DWORD dwBase =(DWORD)GetModuleHandleA("PointBlank.i3exec");
- adrMagnet = dwBase + (DWORD)Magnet;//Get an Disconnected Pointer
- Beep(600,100);
- ModifyASM((void *)(adrMagnet),(void*)(PBYTE)"\x54", 1);//Modify that pointer offset going to Magnet + 54
- Sleep(5000);
- ModifyASM((void *)(adrMagnet),(void*)(PBYTE)"\x50", 1);//Restore Offset jumps after 5 sec.
- Beep(400,100);
- }
- }
- //=====================================Berikan Sleep Agar CPU Tidak Overload / Terbebani================================================
- Sleep(18*4);
- }
- }
- BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
- {
- DisableThreadLibraryCalls(hDll); // mencegah boros memori. SAVE Resource :D
- if (dwReason == DLL_PROCESS_ATTACH) { // jika dll ter-attach
- CreateThread(0, 0, (LPTHREAD_START_ROUTINE)StartThreadCallingFunction, 0, 0, 0); // jalanin thread-nya
- MessageBox(0, "Created By Dery hotkey:\n [-] AIMBOT datar ON:Shift Kiri Off: Alt Kiri\n [-]Ammo Global:Capslock ON + Klik Kanan\n [-] Damage 75% On Shift Kanan No Off", "(c)Dery", MB_OK + MB_ICONINFORMATION );
- //CheckValidHardwareID(); //HWID Check, Hilangin "//" Untuk Memakai HWID
- }
- if (dwReason == DLL_PROCESS_DETACH)
- {
- //MessageBox(0, "Credit By Gaze", "PointBlank Has Been Exited", MB_OK + MB_ICONINFORMATION );
- //system("start http://www.facebook.com/derycheater/");
- //Sleep(2000);
- //system("start http://www.facebook.com/derycheater/");
- ///ExitProcess(1);
- }
- return TRUE;
- }
- Credit: Kurang Tau Gw
define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <stdio.h>
#include <stdlib.h>
//#include "Gaze1.h"
///#include "Functions.h"
//#include "eXPressorSdk.cpp"// Anti Reshack
//#include "GazeAutoOffset.h"//Auto Log
//=============Deklarasi Offset=================================================================================================================================
#define ByPassHS 0x99
#define BomB 0x47AF74
#define BomArea 0x47AFA4
#define MyVote 0x4AC2EC
#define Gravity 0x461EE5
#define Wallshot 0x3A0FF0
#define UnAxe 0x16F06F
#define AmmoGlobal 0x16FD05
#define JumpHigh 0x462ED8
#define SetSuicide 0x46AD78
#define Pasang 0x478AA8
#define Defuse 0x472530
#define AutoMouse 0x1120
#define Disconnect1 0xACBF7
#define Disconnect2 0xACC2F
#define SG 0x46025C
#define BYPASS 0x99
#define ExitGame 0x4AC2EC
#define Recoil 0x462540
#define Akurasi 0x46254D
#define BaseWeapon 0x5EFC54
#define Weapon1 0x174
#define Replace 0x0F40
#define Replace2 0x350
#define My_HWID (1071847600)
#define Auto_HS 0x29A57
#define Auto_Kill 0x29A57
#define FreezeAmmo 0x1700D0
//#define K-2 0x2F742G
#define Famas 0x26RHGE
#define Magnet 0x1F1FF
#define Ghost 0x1E1BE
//=================================Deklarasi snHDD (HWIDCheck)=========================================================================================
UCHAR szFileSys[255],szVolNameBuff[255];
DWORD dwMFL,dwSysFlags;
DWORD dwSerial;
LPCTSTR szHD = "C:\\";
VOID CheckValidHardwareID()
{
GetVolumeInformation("C:\\",(LPTSTR)szVolNameBuff,255,&dwSerial, &dwMFL,&dwSysFlags,(LPTSTR)szFileSys,255);
if (dwSerial == My_HWID) // Lakukan perbandingan dengan hwid yang baru diambil dengan My_HWID
{
MessageBox(0,"Mancap...HWID diterima, Lanjut Gan..!!!","SUCCESED",MB_OK | MB_ICONINFORMATION);// Serial valid
}
else // Jika serial tersebut tidak cocok
{
MessageBox(0,"Wooy HWID ditolak, Salah Kompi lu Tod","FAILED",MB_OK | MB_ICONERROR);// Invalid Serial
Beep(100,800);
ExitProcess(1); // Force Exit
}
}
HANDLE hGame;
//=================================Deklarasi BYTE AmmoGobalReload======================================================================================
BYTE AmmoON3[33] = {0xC7, 0x02, 0x3C, 0x00, 0x00, 0x00, 0x52, 0xE8, 0xBF, 0x76, 0xEB, 0xFF, 0x83, 0xC4, 0x08, 0x8B, 0x45, 0xFC, 0x8B, 0x4D, 0x08, 0x89, 0x88, 0x68, 0x09, 0x00, 0x00, 0x8B, 0xE5, 0x5D, 0xC2, 0x04, 0x00};
BYTE AmmoOFF3[33] ={0x52, 0xE8, 0xC5, 0x76, 0xEB, 0xFF, 0x83, 0xC4, 0x08, 0x8B, 0x45, 0xFC, 0x8B, 0x4D, 0x08, 0x89, 0x88, 0x64, 0x09, 0x00, 0x00, 0x8B, 0xE5, 0x5D, 0xC2, 0x04, 0x00, 0x55, 0x8B, 0xEC, 0x51, 0x89, 0x4D};
BYTE StringDelete[4] ={0x00, 0x00, 0x00, 0x00};
BYTE AimBotOn[8] ={0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
BYTE VotekickON[21] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
BYTE VotekickOFF[21] = {0x52, 0x45, 0x4D, 0x4F, 0x56, 0x45, 0x5F, 0x4B, 0x49, 0x43, 0x4B, 0x45, 0x44, 0x5F, 0x42, 0x59, 0x5F, 0x56, 0x4F, 0x54, 0x45};
//===================================Deklarasi Handle I3Exec Dan Deklarasi Address DWORD================================================================
LPTSTR PBlankExec = "PointBlank.i3Exec"; // HANDLE PointBlank Module
LPTSTR D3D9 = "d3d9.dll"; // HANDLE D3D9 Module
DWORD Direct3DModule, adrNoRecoil, AdrLockVerticalMove, adrNoQueryOnExit, adrNoDelayVoteKickOff, adrBlaBlaBla, adrFreezeOff, adrFreeze, adrAXE, Darkness, imortall, adrTEXKWWK, adrWEW, adrGranat, CheatCalled, JumpHackOn, JumpHackOff, adrGhost2, adrGhost, adrNoDC1, adrNoDC2, adrWSOn, adrWSOff, OldProtection, adrHelm, adrHead, adrAutoHs, adrGravity, adrGravity1, adrNo_Respawn, adrNo_Respawn_Map_4vs4, adrPasang, adrDefuse, adrInvicible, adrInvicible4vs4, adrInvicible4vs4b, adrDeathFly, adrBool, NextProtection, adrWall, adrMNZ1, adrMNZ2, adrAmmo, dwGanteng, adrG1, adrG2, adrBy1, adrBy2, adrBy3, adrBy4, adrCheatCalled, adrByHS, adrRoom, adrVote, ofsMNZ1, adrNODC, adrColekKill, adrHeadCrott, adrBUG, adrLompatsempak, adrJatuh, adrTengah, adrPasbomsmbarangan, adrAmmoOn, dwBase, adrGHOST1, adrGHOST2, adrNINJA1, adrNINJA2, adrRESPAWN1, adrRESPAWN2, adrDEFUSE, adrSETUP, adrINVICIBLE1, adrINVICIBLE2, adrINVICIBLE3, adrMAGNET, adrMAGNET2, adrAutoHS, adrAutoKill,adrMagnet,adrNinja;
//==============================================Deklarasi Memory UnprotectandModify=============================================================================================================================================================//
int WritePointer(unsigned long ADRexec, int OFSexec, int PTRexec)
{
if (!IsBadWritePtr((void*)ADRexec, sizeof(unsigned long)))
{
if (!IsBadWritePtr((void*)(*(unsigned long*)ADRexec + OFSexec), sizeof(unsigned long)))
{
*(int*)(*(unsigned long*)ADRexec + OFSexec) = PTRexec;
}
}
}
void ModifyASM(void *adr, void *ptr, int size) // modul untuk melakukan penulisan ke address asm
{
DWORD CheckProtection;
VirtualProtect(adr,size,PAGE_EXECUTE_READWRITE, &ofsMNZ1);
RtlMoveMemory(adr,ptr,size);
VirtualProtect(adr,size,CheckProtection, &dwBase);
}
int SS = 0;
int BB = 0;
int __fastcall AntiHS(void)
{
return 0;
}
DWORD WINAPI StartThreadCallingFunction(LPVOID param) // ThreadDeclaration, Set It In Below Notice
{
Beep(300,300);
Beep(400,300);
Beep(550,300);
Beep(505,300);// Beep kyk punyanya Echolondo aowkaowkaowkaokw;
Direct3DModule = (DWORD)GetModuleHandleA(D3D9);
if (Direct3DModule > 0) {
dwBase = (DWORD)GetModuleHandleA(PBlankExec);
adrVote = dwBase + (DWORD)MyVote;
AntiHS();
ModifyASM((void *)(adrVote),(void*)(PBYTE)VotekickON ,10);
AntiHS();
}
while(1){
if (GetAsyncKeyState (VK_F3)&1) {
DWORD TheBasePointBlankExec = (DWORD)GetModuleHandleA(PBlankExec);
if (TheBasePointBlankExec > 0) {
// WritePointer (TheBasePointBlankExec + (DWORD)BaseWeapon + Weapon1 Replace + Replace2, 0xA0);
Beep(500,300);
}
}//SSsssttt jangan ribut ya kk :D
//============================================= Replace Weapon================================================================================//
/*if (GetAsyncKeyState (VK_F4)&1) {
DWORD TheBasePointBlankExec = (DWORD)GetModuleHandleA(PBlankExec);
if (TheBasePointBlankExec > 0); {
WritePointer(TheBasePointBlankExec + (DWORD)BaseWeapon + 0x2F7428 Replace + Replace2, 0xG2);
Beep(500.300); /*<---- Bunyi Lontong
}
}*/
//========================================= Auto HS :p ========================================================================================//
//========================MENGHINDARI AHNHS_ENGINE_DETECT_GAMEHACK=============================================================================
AntiHS();//1 kali aja kan di ulang-ulang :p
//==========================================Damage 75% All Weapon========================================================================
/*if (GetKeyState(VK_CAPITAL)&1)//weqqqsss
{
if (GetAsyncKeyState(VK_SHIFT)&1)
{
DWORD dwBase =(DWORD)GetModuleHandleA("PointBlank.i3exec");
Direct3DModule = (DWORD)GetModuleHandleA(D3D9);
if (Direct3DModule > 0) {
adrGravity = dwBase + (DWORD)SG;
ModifyASM((void *)(adrGravity),(void*)(PBYTE)"\x6C\x00\x5A",3);
Beep(400,100);
}
}
}
if (GetKeyState(VK_CAPITAL)&1)//weqqqsss
{
if (GetAsyncKeyState(VK_CONTROL)&1)
{
DWORD dwBase =(DWORD)GetModuleHandleA("PointBlank.i3exec");
Direct3DModule = (DWORD)GetModuleHandleA(D3D9);
if (Direct3DModule > 0) {
adrGravity = dwBase + (DWORD)SG;
ModifyASM((void *)(adrGravity),(void*)(PBYTE)"\x6C\xC1\x76",3);
Beep(400,100);
}
}
}*/
//==========================================Ammo Global Reload===============================================
if (GetKeyState(VK_CAPITAL)&1)//weqqqsss
{
if (GetAsyncKeyState(0x02)&0x8000)//Sempak untuk Tero
{
DWORD adrAmmo = 0;
DWORD CheatCalled = 8/5;
DWORD I3Exec = (DWORD)GetModuleHandleA(PBlankExec);
Direct3DModule = (DWORD)GetModuleHandleA(D3D9);
if (Direct3DModule > 0) {
adrAmmo = I3Exec + (DWORD) AmmoGlobal;
ModifyASM((void *)(adrAmmo),(void*)(PBYTE)AmmoON3, 33);
{
Sleep(100);//Slep ini jgn diedit awas klo Diedit Bakal DC
}
ModifyASM((void *)(adrAmmo),(void*)(PBYTE)AmmoOFF3, 33);
Beep(800,100);
}
else
{
MessageBox(0, "Error Module D3D9.DLL Not Found On This Process", "TERMINATION", MB_OK + MB_ICONSTOP );
ExitProcess(1);
}
}
}
//====================================================Anti Vote Kick========================================================================
/*if (GetAsyncKeyState(VK_F12)&1)
{
DWORD GetBases=(DWORD)GetModuleHandleA(PBlankExec);
dwBase = (DWORD)GetModuleHandleA(PBlankExec);
Direct3DModule = (DWORD)GetModuleHandleA(D3D9);
if (Direct3DModule > 0) {
adrNoQueryOnExit = dwBase + (DWORD)ExitGame;
AntiHS();
ModifyASM((void *)(adrNoQueryOnExit),(void*)(PBYTE)StringDelete ,4);
Sleep(2000);
ModifyASM((void *)(adrNoQueryOnExit),(void*)(PBYTE)"\x00\x00\x70\x42",4);
Beep(500,300);
}
}*/
//====================================================AimBot Datar========================================================================
if (GetAsyncKeyState(VK_SHIFT)&1)
{
DWORD GetBases=(DWORD)GetModuleHandleA(PBlankExec);
dwBase = (DWORD)GetModuleHandleA(PBlankExec);
Direct3DModule = (DWORD)GetModuleHandleA(D3D9);
if (Direct3DModule > 0) {
adrNoRecoil = dwBase + (DWORD)Recoil;
AdrLockVerticalMove = dwBase + (DWORD)Akurasi;
AntiHS();
ModifyASM((void *)(adrNoRecoil),(void*)(PBYTE)AimBotOn ,8);
//ModifyASM((void *)(AdrLockVerticalMove),(void*)(PBYTE)AimBotOn ,8);
AntiHS();
Beep(500,300);
}
}
if (GetAsyncKeyState(VK_MENU)&1)
{
DWORD GetBases=(DWORD)GetModuleHandleA(PBlankExec);
dwBase = (DWORD)GetModuleHandleA(PBlankExec);
Direct3DModule = (DWORD)GetModuleHandleA(D3D9);
if (Direct3DModule > 0) {
adrNoRecoil = dwBase + (DWORD)Recoil;
AdrLockVerticalMove = dwBase + (DWORD)Akurasi;
AntiHS();
ModifyASM((void *)(adrNoRecoil),(void*)(PBYTE)"\x00\x00\x00\x20\x6C\xC1\x76\x3F",8);
//ModifyASM((void *)(AdrLockVerticalMove),(void*)(PBYTE)"\x00\x00\x00\x00\x00\x80\x86\x3F",8);
AntiHS();
Beep(500,300);
}
}
//=====================================MIddlePasbom==========================================================================================
/*if (GetAsyncKeyState(VK_NUMPAD1)&1)//Sempak untuk Tero
{
DWORD GetBases=(DWORD)GetModuleHandleA(PBlankExec);
DWORD sempak =(DWORD)GetModuleHandleA(PBlankExec);
Direct3DModule = (DWORD)GetModuleHandleA(D3D9);
if (Direct3DModule > 0) {
adrTengah = sempak + (DWORD)BomB;
adrPasbomsmbarangan = sempak + (DWORD)BomArea;
AntiHS();
ModifyASM((void *)(adrTengah),(void*)(PBYTE)StringDelete ,4);
AntiHS();
ModifyASM((void *)(adrPasbomsmbarangan),(void*)(PBYTE)StringDelete ,4);
AntiHS();
Beep(600,600);
Sleep(30000);
ModifyASM((void *)(adrTengah),(void*)(PBYTE)"\x42\x6F\x6D\x62",4);
AntiHS();
ModifyASM((void *)(adrPasbomsmbarangan),(void*)(PBYTE)"\x42\x6F\x6D\x62",4);
AntiHS();
}
}*/
//=======================================================Mini X Unlimited===========================================================================================
/*if (GetKeyState(VK_CAPITAL)&1)//weqqqsss
{
if (GetAsyncKeyState(0x02)&0x8000)//Sempak untuk Tero
{
DWORD FahmyHacker = (DWORD)GetModuleHandleA(PBlankExec);
Direct3DModule = (DWORD)GetModuleHandleA(D3D9);
if (Direct3DModule > 0) {
adrAXE = FahmyHacker + (DWORD) UnAxe;
AntiHS();
WriteAmmoASMModification((void *)(adrAXE),(void*)(PBYTE)AxeON, 33);
AntiHS();
{
Sleep(50);
}
AntiHS();
WriteAmmoASMModification((void *)(adrAXE),(void*)(PBYTE)AxeOFF, 33);
Beep(800,100);//Beep Echolontong, Eh.. Echolondo
Sleep(1000);//Slep ini jgn diedit awas klo Diedit Bakal DC
AntiHS();
{
Sleep(900);
}
}
}
}*/
//===========================================================FORCE EXIT==========================================================================================
/*if (GetAsyncKeyState (VK_LCONTROL) && GetAsyncKeyState (VK_END) )
{
Direct3DModule = (DWORD)GetModuleHandleA(D3D9);
if (Direct3DModule > 0) {
ExitProcess(1);
}
else
{
MessageBox(0, "PB aja blom mulai masa mau kabur? :/", "Ish", MB_OK + MB_ICONSTOP );
Sleep(100);
ExitProcess(1);
}
}*/
//=================================Ghost Mode :D==================================================================
/*if (GetAsyncKeyState(VK_HOME)&1)
{
Direct3DModule = (DWORD)GetModuleHandleA(D3D9);
if (Direct3DModule > 0) {
DWORD dwBase =(DWORD)GetModuleHandleA("PointBlank.i3exec");
adrGhost = dwBase + (DWORD)Ghost;
DWORD adrGhosttoCasper = dwBase + (DWORD)0x461AD1;
Beep(600,100);
ModifyASM((void *)(adrGhosttoCasper),(void*)(PBYTE)"\xFF\xFF\xFF\xFF", 4);//Modify Blank ADdress to 99999999 used for Casper mode
ModifyASM((void *)(adrGhost),(void*)(PBYTE)"\xD1", 1);
Sleep(5000);
ModifyASM((void *)(adrGhost),(void*)(PBYTE)"\x0C", 1);
Beep(400,100);
}
}*/
//===========================Magneeeeeeeeeetttttttttttttttttttttttt===========================
if (GetAsyncKeyState(VK_END)&1)
{
Direct3DModule = (DWORD)GetModuleHandleA(D3D9);
if (Direct3DModule > 0) {
DWORD dwBase =(DWORD)GetModuleHandleA("PointBlank.i3exec");
adrMagnet = dwBase + (DWORD)Magnet;//Get an Disconnected Pointer
Beep(600,100);
ModifyASM((void *)(adrMagnet),(void*)(PBYTE)"\x54", 1);//Modify that pointer offset going to Magnet + 54
Sleep(5000);
ModifyASM((void *)(adrMagnet),(void*)(PBYTE)"\x50", 1);//Restore Offset jumps after 5 sec.
Beep(400,100);
}
}
//=====================================Berikan Sleep Agar CPU Tidak Overload / Terbebani================================================
Sleep(18*4);
}
}
BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
{
DisableThreadLibraryCalls(hDll); // mencegah boros memori. SAVE Resource :D
if (dwReason == DLL_PROCESS_ATTACH) { // jika dll ter-attach
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)StartThreadCallingFunction, 0, 0, 0); // jalanin thread-nya
MessageBox(0, "Created By Dery hotkey:\n [-] AIMBOT datar ON:Shift Kiri Off: Alt Kiri\n [-]Ammo Global:Capslock ON + Klik Kanan\n [-] Damage 75% On Shift Kanan No Off", "(c)Dery", MB_OK + MB_ICONINFORMATION );
//CheckValidHardwareID(); //HWID Check, Hilangin "//" Untuk Memakai HWID
}
if (dwReason == DLL_PROCESS_DETACH)
{
//MessageBox(0, "Credit By Gaze", "PointBlank Has Been Exited", MB_OK + MB_ICONINFORMATION );
//system("https://www.facebook.com/groups/TeamElite.Community/");
//Sleep(2000);
//system("start https://www.facebook.com/groups/TeamElite.Community/");
///ExitProcess(1);
}
return TRUE;
}
Selasa, 01 November 2011
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